The aim of disinformation
๐ง๐ต๐ถ๐ ๐๐๐ผ๐ฟ๐ ๐ผ๐ฟ๐ถ๐ด๐ถ๐ป๐ฎ๐น๐น๐ ๐ฎ๐ถ๐ฟ๐ฒ๐ฑ ๐ผ๐ป ๐ญ๐ฑ ๐ก๐ผ๐๐ฒ๐บ๐ฏ๐ฒ๐ฟ ๐ฎ๐ฌ๐ฎ๐ฌ.
Stuart Jones (Centre for Analytics and Behavioural Change) explains that the disinformation game is to radicalise the views of citizens within a particular country. As Masa Kekana sits down for an extended interview, Jones goes on to say that fake news is designed to amplify extremes until they become part of mainstream discourse. And that, says Jones, is the real danger. When things that were unthinkable suddenly become mainstream โ and even make their way into policy and real-world actions โ then disinformation has done its undoing.
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